ALL HAIL THE
CREATOR
CREATOR
Tablecraft is a VR mad science sandbox. Craft stuff out of the atoms, experiment on your test subjects, fulfil visitor requests and rediscover the entire Periodic Table!
lab manual
Building Blocks
With the help of your oldest invention, the Pro-Craftinator, you can combine Elements to create all sorts of stuff from a list of 76 recipes. Objects crafted from radioactive isotopes? Yep — still radioactive. Also, word of your inventions has been spreading — apparently, the power to reshape matter is in high demand. Trade with lab visitors to keep the research going. With 118 Elements and over 900 isotopes to discover, there's no shortage of atomic tinkering ahead!


witness testimonials
Cady Brewer, Science Educator @ Lake Highland Prep School
As an 8th grade science teacher, one of the universal challenges I see in my field is engaging 100% of the class in the subject matter. Students are reluctant to learn concepts in science, like the Periodic Table, as it seems confusing and irrelevant to them. Remarkably, when my students got to play Tablecraft, many of my least engaged students were as excited as those whose attention I never have trouble with! Days after the game testing session, students are still talking about Tablecraft and commenting on their experiences. Bottom line, we want Tablecraft in our curriculum!
Martin Ingoldsby, Science Educator @ Creekside Middle
In the 30 years I've been teaching, I've taught 6th and 8th grade science. I believe Tablecraft is effective at engaging students who aren't passionate about the classroom environment. I tried to make sure that all of my less-engaged students gave the game a try, so they could get a different perspective on the subject matter. Of particular note was the effect on a couple of students who at first were apprehensive about trying the game but then could not stop playing it, and afterwards asked for a further explanation of some of the concepts they had just been exposed to in VR.
Rachel Bogdanoff, Science Educator @ Creekside Middle
My students who have learning disabilities and the ones who are normally hardest to motivate were especially engaged. They clearly felt included, and I heard them talking about wanting to get Tablecraft and play it at home, which to me was amazing... after all, they were talking about a science program! I think Tablecraft can offer a lot of value. Even if it was just a monthly reward type of activity to motivate the students, or to reinforce the concepts, I think it would be fantastic. I can't wait to have my students play Tablecraft again!
John Cash, School Principal @ Creekside Middle
The addition of the iPads to interact with the kids in VR created a whole new level of excitement, where the entire class was engaged. In previous times when we've had VR demos at Creekside, when some of the kids were playing, all the ones not in VR were idle, due to the limited number of headsets. This is a concern even with more traditional teaching. If the kids are engaged in one activity, but they can't all be engaged in that same activity simultaneously, what are you doing with the other kids? I think you've made tremendous strides in fixing this issue for VR.
Nona Tyler, Foundation Relations @ Orlando Science Center
Tablecraft has been one of the most popular and engaging exhibitors at Otronicon. Our volunteers often report particularly long lines of both adults and children interested in playing it. We love the way you've turned the Periodic Table into something that's tangible, fun and interactive for students and visitors. Your work aligns excellently with our own ongoing efforts and mission to inspire science learning for life. The Orlando Science Center is proud to have such a wonderful partner that is enhancing STEM learning in our community. Thank you for supporting STEM education!

presskit

Big Bang Energy
In 2017, while studying at the Florida Interactive Entertainment Academy, Rafael Brochado began exploring ideas blending spatial computing and education. This exploration grew into a VR mad science sandbox — Tablecraft — and in 2018, Guillaume Bailey joined to expand the project and co-found Not Suspicious.
Press Coverage
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2025, Jan 23: Tablecraft Dev Talks Building Toward Apple Vision Pro
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2025, Jan 14: Tablecraft Promises 'Mad Science' VR This Week On Quest
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2021, Sep 1: FIEA Alumni Awarded $1 Million Grant for Upcoming Game
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2020, Jul 31: Introducing The 2019 Oculus Launch Pad Grant Recipients
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2019, Nov 5: Who Says Learning Is Boring?
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2019, May 22: Startup Turns Learning The Elements Into VR Game
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2019, Jan 23: Expo Highlights the Rise of VR in Educational Game Design
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2019, Jan 9: Expo Highlights Benefits of Video Games in Education
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2018, Dec 4: Not Suspicious steals award at Military Tech Conference