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Defense in Depth

Airspace Defender is a 3D tabletop arcade game in mixed reality. Manage your city's defenses and thwart enemy attacks with carefully timed retaliatory strikes!

 

Want to stay ahead of the game and never miss an update? Then be sure to join our Discord for exclusive content, friendly banter, and the latest news straight from the devs!

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meet your arsenal

"We've had these in our inventory for over 20 years, but in my professional opinion it's a sturdy and reliable design. The patent actually predates the Lockhart-Sparrow merger, back when their reputation was at its peak. Point-and-click never goes out of style."

Classic

Airspace Defender Classic

Speed

Area

Precision

player impressions

high-score-movie.jpg

Bill Carlton attempting the world record in the 2006 documentary High Score

"Greater than my imagination"

After playing Airspace Defender, YouTube creator King of Nerds was so inspired that he decided to get a hold of Missile Command expert Bill Carlton, to get his thoughts on it. Bill is a legend in the retro arcade world. He's so well known for his marathon gaming record attempts that Mackattack Films chronicled his efforts to beat the Missile Command world record in the 2006 classic documentary High Score. In 2024, King of Nerds brings Bill Carlton and Not Suspicious together for an interview. Tune in to hear what Bill had to say after playing Airspace Defender. 💥

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latest shenanigans

latest shenanigans

Shape the Future of Airspace Defender

Shape the Future of Airspace Defender

January 2, 2025

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Early Access Update #2

Early Access Update #2

December 23, 2024

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Airspace Defender Awarded by UploadVR

Airspace Defender Awarded by UploadVR

December 19, 2024

Scanlines Effect

Not Suspicious was founded in 2018 to dive headfirst into the uncharted waters of spatial computing (aka "extended reality"). We're a scrappy, independent team with big ideas and a passion for crafting playful experiences.

In April 2024, we accepted an invite from Meta to participate in a hackathon at their NYC offices, where we created the initial prototype of Airspace Defender. There, we wondered... what's the most natural, instinctive action in hand-tracking? The result: a fresh spin on the classic point-and-click, now reimagined in 3D mixed reality.

Baked in the Big Apple

Airspace Defender Team

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